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alex hall
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Notes on Automated Performance Testing in Unity

by : alexSeptember 14, 2020September 15, 2020

In my current project, Fluff, I want to automate my performance testing so that any PR that does not meet my minimal performance requirements will be rejected. The documentation for The Unity Performance Tesing Extension gets me 90% of the way there, but I have to do 2 things to get it working. I’m documenting […]